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Schlagwort-Archive: improvement game

QuickLinks for March 2011

Publiziert am 2011-03-31 von Chriss

Here a quick list of articles I´ve read during the last month:

Veröffentlicht unter Allgemein | Verschlagwortet mit .net, acceptance test, Autotest, Background Complexity, backlog, BDD, Camel Casing, Certification, change, Classes, Continuous Testing, Do One More Thing, documentation, Education, feature, feedback, Fit, fitnesse, getting things done, gettings stuff done, goals, Google, grooming, gtd, GUI, improvement game, Iron Triangle, IronRuby, ISTQB, JDD, Jenga, Lowercase, meeting, meetings, mind map, name, Namespaces, Pascal Casing, perfection game, planning, pomodoro, prioritization, Reliability Testing, robot framework, Ruby, Setup, silverlight, Storyteller, TDD, Teardown, test automation, test planning, Testdesign, tools, UI, user story, values, Watchr, WPF | 3 Kommentare
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    • Agile Testing Games – Seminar on March 14th 2013 | | Agile Partner BlogAgile Partner Blog bei Agile Testing Games
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    • YvesHanoulle bei Agile Testing Games
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